Franchise First
Every system begins with one question: does this make building and leading an organization more rewarding over the long term?
Twenty Years of Franchise Sports
For more than two decades, Wolverine Studios has focused on one goal: creating deep franchise sports simulations for players who love building dynasties.
Why We Exist
Wolverine Studios was created for sports fans who enjoy building teams more than controlling players.
Franchise mode has always been the heart of our games. The goal is not simply to simulate the next matchup, but to create a sports world where recruiting, drafting, trades, coaching, player development and long-term planning shape what happens season after season.
That focus has remained consistent as the games, interfaces and technology have evolved. We want every decision to feel connected to the future of your organization—and every dynasty to become a story that belongs to the person building it.
Wolverine Studios remains committed to the fans who study depth charts, debate draft prospects, plan years ahead and have always wished there were deeper football and basketball management games built specifically for them.
What Guides Every Game
The sports may change, but the principles behind every Draft Day Sports game remain the same.
Every system begins with one question: does this make building and leading an organization more rewarding over the long term?
Recruiting, drafts, trades, staff choices, strategy and development should create believable consequences—not random outcomes disconnected from your choices.
Player feedback has helped shape the games for more than two decades, from quality-of-life improvements to entirely new systems and features.
The People Behind the Games
Wolverine Studios remains a focused independent studio led by developers who have spent years building the football and basketball simulations at the heart of Draft Day Sports.
Gary founded Wolverine Studios with the vision of creating the deep franchise sports simulations he always wanted to play. He continues to lead the studio and serves as lead developer of Draft Day Sports: Pro Basketball and Draft Day Sports: College Basketball.
Brooks joined Wolverine Studios in 2015 and leads development of Draft Day Sports: Pro Football and Draft Day Sports: College Football, bringing extensive football simulation experience to both franchises.
Asger joined the football development team shortly after Brooks, contributing invaluable experience and helping shape the continued evolution of both football franchises.
A Lasting Commitment
Longevity is not the result of chasing every trend. It comes from knowing what kind of experience you believe in, listening to the people who share that passion and continuing to improve it year after year.
Where We Are Going
Our goal remains the same as it was at the beginning: build the sports management games we want to play and make each release deeper, smarter and easier to live in for season after season.
That means continuing to improve simulation depth, artificial intelligence, presentation, interfaces and the ways each decision connects to the world around it—without losing sight of the franchise experience at the center of everything.
Your Organization Is Waiting
Choose football or basketball, college or professional, and step into the kind of franchise sports world Wolverine Studios has spent more than two decades building.